Friday 17 January 2014

LO1: Writing Business Reports

Hello there. My name is Bethany Goodjohn, currently 16 years old and I attend the UTC studying Creative and Digital Media, English and Art and hope to become either a games concept designer or an illustrator when I'm older, either one of them works. I have an unhealthy obsession with games and anything to do with beasts and monsters, creepy things, robots and unusual oddities, but I also love adorable things, too.

Introducing the Company

  • Who
  • What
  • Where
  • When
  • Why + How


Team Cooper is a game developing company that was founded in 2006 by Tim Cooper, they are situated within Sheffield at the Electric Works offices and specialise in making apps for both apple devices and android devices. Their games range from all sorts of genres, including side scroller, point and click, puzzle games and action/adventure games. They also have games aimed specifically for kids, as well as adults, too.

  • Add who - talk about specific staff members, why and how. 

Team Cooper is a game developing company that was founded in 2006 by Tim Cooper, they are situated within Sheffield at the Electric Works offices and specialise in making apps for both apple devices and android devices. Their games range from all sorts of genres, including side scroller, point and click, puzzle games and action/adventure games, with some examples being Nurse Quest: Love Hurts, Edward and the Strange Invasion and Scary GodParents. They also have games aimed specifically for kids, as well as adults, too, and various projects have been developed for charities, such as Choices for the charity Safe@Last. Tim kept the company to himself for two years before he began to employ more staff to build up a team, who include Emma Cooper, the business development director, John Hunter, the team assistant and content writer, Angelique Williams, the project manager, Adam Clay, the illustrator and animator, Russell Stearman, the lead developer, and both Kyle Rodgers and Simon Morris, who are both developers.

Structuring the Report
  • Use headings
  • Bullets for lists
  • Reference throughout
  • Intro goes first, followed by the structure of the company
  • Then organise the other 5 sub topics as you see fit
  • USE FOOTNOTES.
  • Web: URL, Date and Time
  • Book: Title, Author, Publisher, Date, ISBN
  • Magazine: Name of article, Magazine, Month published, Publishing house.
  • Primary: Location of interview, Date.
  • Make note of the development software and platform technology as well.

REMEMBER THE SIX TOPICS TO COVER AND RESEARCH
GAME TYPES
STRUCTURE
PLATFORM TECHNOLOGY
GAMES ON MULTI-PLATFORMS
REGULATORY BODIES
DEVELOPMENT SOFTWARE




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